Saturday, July 4, 2009

Serendipitous bug

I was fooling around with a procedurally generated model of a tree, and went on to add some physics so as to made it bend under it's own weight. Somewhere along the line, I used the wrong angle in the simulation of the torsion springs I used to model the branches with, and I ended up with a pretty disturbing, but highly pareidolic result that's slap bang in the middle of nightmarish and amusing to watch.

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